#camera
obj_start
obj_type    camera
pos         0 0 -5
rotation    0 0 0
look        0 0 0
up_vector   0 1 0
width       300
height      300
units       5
obj_end

#plane back
obj_start
obj_type    plane
pos         0 0 5
trans       0
normal      0 0 -1
ambient     100 100 100
diffuse     250 250 250
specular   255 250 250
spec_alpha  10
reflect     0
refract     0 
obj_end

#light white above
obj_start
obj_type    light
pos         -4 0 -2
ambient     200	200	200
diffuse     200 200 200
specular    200 200 200
spec_alpha  1
obj_end
